Category Archives: Video Games
It’s been awhile since I posted a papercraft project (of my own making), so I’m happy to share these crates from the first Donkey Kong Country game (SNES). All 5 “animal buddies” are accounted for. Also I made a crate for Smash Brothers too.
I recommend you use Card Paper, which makes for a very sturdy crate. After the jump you’ll find all the templates. Read the rest of this entry
1. Cartridge Tombstones. I thought this was too macabre to post here, but it’s been popular on Tumblr so it can’t be all bad. Sure it’s a fun spin on tombstones, but I doubt any cemetery would permit them. However that will change when we geeks complete our world takeover in 2019. I said too much.
2. Modding Punch-Out!! If I had the technical know-how, I would love to edit the game sprites to include some pop culture boxers: Balrog from Street Fighter (above); Rocky, Ivan Drogo, Appolo Creed, and Mr. T from the Rocky movies; Honey Roy Palmer (what? I like Diggstown); the Kangaroo from Looney Tunes; and I know I’m forgetting a few. As for real boxers like Tyson and Ali, I feel they are best left to EA’s Fight Night sim.
And that’s all for this roundup. If this were a YouTube video I’d be begging you to subscribe about now (though I’ll settle for being bookmarked). Have a nice Tuesday.
Today I am very happy to share another Nintendo diorama for IKEA’s ubiquitous Ribba frame, this time a scene from Metroid (NES).
This design was created by Slawikaruga, who was generous enough to share his creation here with all Metroid fans. Thank you Slaw!
I’m very happy to see this template, not just because I’m a huge Metroid fan, but due to it being the game that inspired the whole “diorama in a shadow box frame” idea to begin with.
After the jump you can find the template to build your own. Read the rest of this entry
This papercraft project was designed and made by Remko Voets, who was awesome enough to share this here with everyone. Thank you Remko!
A few years back I made Mario 3 diorama that was tailored to fit IKEA’s Ribba box frame. That was my last papercraft project. I intended to make more but I hate my printer (the feeling is mutual I think).
Fortunately Remko took the reigns and constructed this beauty. He made two flavors: a simple one with all the art on a single image (which is smart – I went back and did the same for my Mario 3 one), and one where you’d have to assemble everything. After the jump you can find everything you need to make your own. Read the rest of this entry
This one started as a case design for the upcoming Super Smash Bros. for the Wii U, but I felt that drink coasters would be more appropriate. The coasters are based on the “chips” used in the player select screen, and they are stored in a very familiar crate. This set makes for a fun and colorful design that would look at home in your living room or rec room.
Smash Bros. is the very epitome of a what you’d call a “party game”, and these coasters reflect that. Also having these coasters in front of corresponding players will help you know who is who in the game (I often hear questions like “Hey, who is Kirby?” when playing).
A lot of people give Nintendo a hard time for their backwards approach to online gaming, but you know what? The best gaming experiences you’ll ever have are with your friends and family in the same room. I can’t wait to play the new game.
Last night Nintendo announced that sales for the Wii U are going to be well below expectations for fiscal year 2013, and despite the one year head-start it appears that it will fall behind newcomers PS4 and Xbox One sometime in 2014 (in terms of units sold).
So why is the Wii U faltering? Is it the console’s price or lack of games? Is there brand confusion with the previous Wii console? Are the Wii U’s specs not powerful enough for the long haul? Depending on who you ask it could be one thing or all of the above. Regardless, the Wii U is selling about as well as the doomed Sega Dreamcast, which doesn’t bode well for its future.
Here are some suggestions to help Nintendo’s flagship console: Read the rest of this entry