In my opinion the “meditation clock” from Witcher 3 would be a neat clock for everyday use, however its 24-hour single hand display would be confusing, so I added a digital clock. The sun/moon displays would illuminate when the hand nears their location.
I’d like to do similar designs for Stardew Valley and other video games that feature an in-game clock display. Maybe one day down the road.
I wonder if anyone has made a Witcher-themed display for Apple Watch or other smart watches? Google tells me not yet.
Here is a power bank for Trekkies! It is based on the thingy from Star Trek IV, where Pavel Chekov does the sci-fi equivalent of siphoning gas. I wanted this to be comparable in size to existing power banks, while at the same time be a life-size prop for cosplay, so I made the handle detachable. Read the rest of this entry
Here is my spin on a power bank, one that looks like an old-school Operation board game. His nose is now an indicator light to show when a device is charging, and the surgery cavities are now cable ports. There are extra USB ports in the base.
I updated the character (who is known as Cavity Sam) to wear boxer shorts and have a more relaxed pose, which echos what Hasbro has done with their official game in the past dozen or so years. That dude looks too chill.
I’ll have a few more power bank designs posted in the coming days, stay tuned for those.
Here’s a pair of smartphone dock designs that pay homage to a time when we plugged cartridges into other cartridges to play games. Back in the early 90’s such adapter cartridges like Sonic & Knuckles, the Super Game Boy, and Game Genies were pretty cool, you kids will have to take my word for it. Read the rest of this entry
Here is a device design that is in the same vein as the Flux Capacitor USB Car Charger, but for fans of James Bond. A passenger eject button and toggle switches for weapons, what more does a car need? This is an expansion of the cigarette lighter cover I posted a few years ago. Read the rest of this entry