The Nintendo 64 was revolutionary in countless ways, its impact still resonates in modern consoles and games. Unfortunately the N64 and its games have not aged as well as its predecessors, the SNES and NES. Some games like Mario 64 still hold up today, while others like Goldeneye 64 are difficult to enjoy after years of playing more advanced shooters.
Continue reading ➞ Nintendo 64 Classic Design
If you’re not familiar, Everdrives are flashcarts which store games via an SD card, and there are currently several on the market for cartridge-based systems, including the SNES. Thought I’d utilize the built-in LEDs, which happen to be the same colors as a traffic light, for this fun Mario Kart-inspired design.
Everdrives are a bit pricey but they can do some pretty cool stuff besides playing ROMs on original hardware, such as the ability to add CD-quality music to games. I would love to play Zelda: A Link to the Past with an orchestral score, or TMNT IV with arcade-quality music and sound effects.
Another 4:3 gaming TV design, this one Atari-themed. I thought about designing TV’s with consoles built-in, but then I remembered those awful TV/VCR (or DVD) combos from over a decade ago, so for now I think it’s best to just stick to vanilla TVs that require separate consoles.
Continue reading ➞ Atari TV Design
Thought I’d make a TV design for what I was describing a few posts back. I’m sure 70’s and 80’s kids will recognize what’s going on here, so I won’t blab on and on. I call it the “Game TV”, a 4:3 display for old video game systems. The big switch in the base is decorative.
Continue reading ➞ Retro Gaming TV Design
In my opinion there’s a potentially big market for a modern flat panel display that comes in a 4:3 aspect ratio. A display which is specifically intended to be used with retro gaming consoles or arcade cabinets.
Continue reading ➞ A Modern 4:3 Display For Game Consoles of Yesterday
This was going to be my original approach for the previous NES clone console design, but once I settled on a clear plastic cover for the cartridge bay I opted for a Nintendo look. Thought I’d revisit the concept, which is a homage to the unloved TurboGrafx 16 (PC Engine in Europe/Japan).
Continue reading ➞ Turbo Grafx 16 NES Clone Console
This is from the cutting room floor of the jewel case console design a few posts back. I went with that design because it could be used for ALL platforms, however I did start things off with a Genesis-only design, thought I’d share it here.
Continue reading ➞ SEGA Genesis Cartridge Cover System