Top Gear has a “fastest lap” competition, where celebrity guests race against the clock. The racers use the same car, and drive on the same track. The type of car changes every so often, but generally speaking it’s an even playing field for all participants.
I think this formula would make for a killer free-to-play mobile game. I’m choosing mobile for this one, because this game is small in scope and quick to play — about a minute per session.
Continue reading ➞ Video Game Pitch: The Stig’s Fastest Lap
With back-lit arcade buttons being more and more commonplace these days, I feel there’s a lot of potential for themed buttons. These wouldn’t be used for the primary play buttons, they are intended for secondary buttons like player select and menu. The ones for Street Fighter above are normal buttons with a teardrop-shaped mount.
Continue reading ➞ Street Fighter Arcade Buttons
That is a question mark in the title, because I honestly don’t know if this will work: using a Steadicam arm rig to hold a VR headset. The goal is not to create a stabilized image, but to reduce the weight of the VR headset to almost nothing, while allowing complete movement of the user (within arm’s reach, literally). At least that is my theory.
The gimbals are directly above the head. The arm is affixed to a heavy pillar, that acts like a Steadicam operator. A chin strap may be needed to keep the headset on the user’s noggin. This rig could allow for really heavy headsets with huge displays and speakers, the whole nine yards. But again, I’m not really sure. Makes you think though.
I really like those resin coffee tables with the blue water effect, they’re very striking. Thought it would be cool to make a world map version, but given how complicated it would be to make such a thing, I started thinking about a simple way to execute the idea: blue glass.
I’m surprised no one has done this yet, at least from what I could find online. So I thought I’d post a concept or two here.
Continue reading ➞ Glass Coffee Table Map
I’m sure this is something a lot of gamers have wanted over the years: a disc changer for their game console. I haven’t given it much thought since multi-disc games like Final Fantasy VII were released long ago. Such a device would’ve been a pricey add-on years ago, but it should be a bargain now, right?
Continue reading ➞ Disc Changer For Game Consoles
Hyperkin has announced a new N64 clone console, which will include HDMI like all of their other recent console releases. It reminded me of something I wanted 20 years ago, a device that would split up the game into 4 separate displays. Ideal for the many 4-player splitscreen games that graced the N64 and other consoles of the era.
Continue reading ➞ Retro Game HDMI Splitter
This was just a personal pet project to make all three Super Mario games for the NES look uniform in appearance, mainly in the style of Super Mario 3. The lower wordmark logos were for the sides of the box (and the top of the cartridge label too). Nothing against the first two games’ box art, which are iconic, this was just for fun.
The goal was to print these for some plastic clamshell boxes (like these ones I have) for display on my shelf, but I gave these games away to my nephews last year. Might still do this if I ever get the games again.