3DS Second Generation Concept Part 2
This design isn’t the radical departure the first concept was. I merely decided to make the top panel concave and the bottom panel convex. Not only does it close nicely, but the top 3D screen may benefit from the curve shape, to better keep the eyes zeroed-in on the center of the screen (the 3D sweet spot).
Besides the curved motif it’s got a second analog stick, and that’s pretty much it. I punched some cavities into the top panel for the analog sticks to reside when the 3DS is closed.
Posted on August 24, 2011, in Electronics, Gadgets, Video Games and tagged Mobile, Nintendo, Video Games. Bookmark the permalink. 1 Comment.
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