In my opinion the “meditation clock” from Witcher 3 would be a neat clock for everyday use, however its 24-hour single hand display would be confusing, so I added a digital clock. The sun/moon displays would illuminate when the hand nears their location.
I’d like to do similar designs for Stardew Valley and other video games that feature an in-game clock display. Maybe one day down the road.
I wonder if anyone has made a Witcher-themed display for Apple Watch or other smart watches? Google tells me not yet.
Well the image pretty much speaks for itself, I reckon. I suppose you could fix it up to actually run on steam, but that’s way too over-the-top. There is one slight dig at Valve Software, so I hope they don’t suspend my Steam account (I need my Peggle fix to function).
3 o’clock? More like Luigi o’clock, amiright? I say this because the hands on the clock look like an ‘L’…okay that joke was funnier in my head.
Anyways, whenever I see one of those fancy torsion pendulum clocks, specifically ones with the the orb-shaped weights, I am reminded of the Koopa shells spinning around a racer in Mario Kart.
Continue reading ➞ Mario Kart Torsion Pendulum Clock
I found this really cool LED pixel clock, and it struck me as something that would be ideal for 8-bit or 16-bit video game clocks. The first thing that came to mind was the POW block from Mario Bros, which has a really simple look and would be ideal as a way to tell time. This device would be great as a desk or alarm clock.
The clock could cycle through the POW text until tapped (or hit) to display the current time, or it could just be a full-time clock with POW appearing on demand or on the hour or when an alarm sounds.
As you know I like to advocate violence towards alarm clocks, and the POW block is meant to take abuse! The POW text would appear when the alarm sounds, and it won’t go away until you hit snooze or shut off the alarm.
Another way to go would be to suspend the clock (just like this neat Mario Question Block lamp) and you’d hit it underneath to silence the alarm.
The last BTTF clock design I posted has been the bane of a few DIYers and countless people who want one but are disappointed to learn it’s only a concept. In all likelihood it’s too complex a design to execute, with all the digital displays and built-in calendar to boot.
Continue reading ➞ Back To The Future Clock
I thought this would be a handy combo, a lamp and a clock, but looking at it now I find it way too creepy. Certainly a testament to the game’s production design, which has left a lasting impression.
I probably should apologize for this design, but no, not today. Just keep scrolling if you’re new here.