I’ve always wanted to incorporate a steering wheel into a handheld gaming device, because I don’t enjoy nudging a d-pad or analog stick for the entirety of a race. The wheel allows for a more fluid control scheme, and possibly a more relaxing experience while playing. Unfortunately this device would be exclusive to racing games!
This handheld was inspired by an F1 steering wheel, notably the carbon fiber body and colorful buttons. The wheel is embedded into the device, both thumb grips are joined by an arm that rests behind the screen. The shoulder buttons are the accelerate and brake inputs, and there are paddles on the back for shifting (not shown here).
Went with SEGA because they have been dipping their toes into making hardware again, plus they have an extensive catalog of racing games: Out Run, Hang-On, Daytona USA, Sonic Team Racing, Sega Rally, and Virtua Racing to name a few.
Force feedback and rumble could be incorporated, but that depends on the games included (if they are all retro it wouldn’t be worthwhile). One must-have feature would be to link up multiple devices for multiplayer racing, where many of these games excel.
I often wished the arcade cabinet for the TMNT games looked like the Party Wagon, thought I would share my weird idea today. This design made more sense when 4-player cabinets were huge and had large CRT televisions inside, but you could put a driving cabinet inside to make this an actual vehicle of sorts (similar to this old design of mine).
The blast shield folds up to reveal the screen, controls, and marquee. Otherwise it would look like the Party Wagon is parked in your living room.
Tried my best to make it look built of plywood and t-molding, so I do feel this is a very plausible design. Hatchback struts would be needed to hold the blast shield up, and the wheels would need to come from a riding mower, methinks.
To fully experience Microsoft Flight Simulator 2020, you need a serious flight stick. Behold, a design based on those kiddie rides of yesteryear! If you are not aware, a “kiddie ride” is a coin-operated machine, usually located in a mall or department store, that allows a toddler to ride a small vehicle or animal. These rides aren’t as fun as they look.
This is merely a joystick with a toy plane attached. Holding the tail will allow you to tilt the plane in all directions, so the plane in-game will mimic the behavior of this flight stick plane.
Turning the rudder will… turn the rudder in-game. That takes care of all 3 axis of movement! Many joysticks can be rotated as well, so the plane could be turned in this fashion too, if the rudder is a pain to use.
The coin box can operate as the acceleration thingy planes use…looks like a big lever? It’s a bit gimmicky but that is what this controller is about. There are a few buttons on the stand as well.
This was a fun design, I enjoyed making it. When I first started my goal was to make an accessible flight stick (like this accessible steering controller) and it was pretty basic: a small plane balanced/perched on a raised stand, which can be pivoted and turned with a single finger. It couldn’t work, the user would be constantly adjusting the plane and it would be tedious and slow.
Porch Pirates are evil people who steal unattended packages from your front door. I believe I have devised a way to thwart them. Basically this system turns the front door into a mailbox of sorts. See it in action after the jump.
Continue reading ➞ Anti-Theft Front Door Mailbox
Sony owns PlayStation and Ghostbusters, so why not combine the two? This is a very simple design: the back of the case is molded in red, the shoulder buttons are translucent blue for the sirens, and lastly the USB cable is royal blue to match the hose that hangs on the car.
Thought about making the OPTIONS and SHARE buttons yellow, but they are probably injection molded with the rest of the buttons (whereas the shoulder buttons are a different color). I also wanted to add chrome accents, but that would be difficult too.
Maybe Sony could make these as a promo product for the new movie? A matching console could be done as well (if there’s interest I could add a mockup here), but without a new tie-in game that would be unlikely.
This design combines retro gaming and the lunchboxes that were popular in the 80’s. I was inspired by the Nintendo GameCube, which had a handle on the back of the console for portability. Thought it would be nice to have a complete console kit for travelling.
The console stores beneath the “window” of the lunchbox, so it can show off its large sticker, in this example I went with Mega Man. Two controllers, HDMI cable, USB power cable, and wall adapter all store underneath the console.
Continue reading ➞ Lunchbox Game Console
This Futurama-themed electric scooter reminds me of Pee-Wee Herman’s bicycle, a testament to all that is colorful, retro, and zany. It screams fun to me, but I can see this being hideous to many other people.
Continue reading ➞ Planet Express Electric Scooter